We developed biocompatible near-infrared fluorescent (NIRF) markers and tracked them with a novel 3D and NIR camera tracking system. This allows us to easily differentiate our markers and track them, even when they are occluded by blood or tissue.
We propose a simulation-based, optimization framework for designing devices to augment a standing long jump. We first show how the framework can generate a realistic jump without relying on experimental data. We then use the framework to design active and passive devices to increase jump distance and analyze the optimal human and device control strategies.